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Orks

Flash Gitz

5 to 10 models

Further down, “What you can change”: that is the part that teaches you to build a list.

Characteristics

These numbers are the same for every model in the unit.

MMovement
6"
TToughness
5
SvSave
4+
WWounds
2
LdLeadership
7+
OCObjective Control
1

Flash Gitz · Kaptin

The models in this unit

One unit, several kinds of model. They fight together and are not picked separately.

What the abbreviations mean
Range
Range
A
Attacks
BS
Ballistic Skill
WS
Weapon Skill
S
Strength
AP
Armour Penetration
D
Damage
  1. Flash Gitz · Kaptin

    Ranged
    WeaponRangeABSSAPD
    SnazzgunHeavySustained Hits 124"35+6-12
    Melee
    WeaponAWSSAPD
    Choppa43+5-11

Special rules

Gun-crazy Show-offs
Each time a model in this unit targets the closest eligible target with its snazzgun, until the end of the phase, that weapon has an Attacks characteristic of 4.

Points cost

  • 75 pts for 5 models
  • 150 pts for 10 models

The price goes by bracket: there is no per-model price.

From the 3rd unit of this datasheet in your army: +10 pts.

What you can change

For the whole unit

Ammo Runt

Optional — up to 1

The codex names no default here — the choice is yours.

  • Ammo Runt
    Ammo Runt
    Once per battle, when this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, ranged weapons equipped by models in this unit have the **[LETHAL HITS]** ability. **Designer’s Note:** *Place an Ammo Runt token next to the unit, removing it after this ability has been used.*

Keywords

  • Infantry
  • Grenades
  • Flash Gitz