T'au Empire
Hammerhead Gunship
1 model
Further down, “What you can change”: that is the part that teaches you to build a list.
Characteristics
- MMovement
- 10"
- TToughness
- 10
- SvSave
- 3+
- WWounds
- 14
- LdLeadership
- 7+
- OCObjective Control
- 3
The models in this unit
One unit, several kinds of model. They fight together and are not picked separately.
What the abbreviations mean
- Range
- Range
- A
- Attacks
- BS
- Ballistic Skill
- WS
- Weapon Skill
- S
- Strength
- AP
- Armour Penetration
- D
- Damage
Hammerhead Gunship
Ranged Weapon Range A BS S AP D RailgunHeavyDevastating Wounds 72" 1 4+ 20 -5 D6+6 Ion cannonOne weapon, 2 ways to use it. standardBlast 60" D6+3 4+ 7 -1 2 overchargeBlastHazardous 60" D6+3 4+ 8 -2 3 Seeker missileOne Shot 48" 1 4+ 14 -3 D6+1 ×2Accelerator burst cannon 18" 4 4+ 6 -1 1 ×2Twin pulse carbineTwin-linked 20" 2 4+ 5 0 1 ×2Smart missile systemIndirect Fire 30" 3 4+ 5 0 1 Melee Weapon A WS S AP D Armoured hull 3 5+ 6 0 1
Special rules
- Armour Hunter
- Each time this model makes an attack that targets a MONSTER or VEHICLE, add 1 to the Hit roll.
- Damaged: 1-5 Wounds Remaining
- While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
- Targeting Array
- Each time this model is selected to shoot, you can re-roll one Hit roll or you can re-roll one Wound roll when resolving those attacks.
Points cost
- 150 pts for 1 models
The price goes by bracket: there is no per-model price.
From the 3rd unit of this datasheet in your army: +10 pts.
What you can change
ForHammerhead Gunship
Railgun
Pick 1
- RailgunComes withChosen
- Range
- 72"
- A
- 1
- BS
- 4+
- S
- 20
- AP
- -5
- D
- D6+6
- Ion cannonChosen
- standard
- Range
- 60"
- A
- D6+3
- BS
- 4+
- S
- 7
- AP
- -1
- D
- 2
- overcharge
- Range
- 60"
- A
- D6+3
- BS
- 4+
- S
- 8
- AP
- -2
- D
- 3
- standard
Seeker Missiles (0-2)
Optional — up to 2
The codex names no default here — the choice is yours.
- Seeker missileChosen
- Range
- 48"
- A
- 1
- BS
- 4+
- S
- 14
- AP
- -3
- D
- D6+1
Twin Pulse Carbines
Pick 1
- 2 Accelerator burst cannonsChosen
- Accelerator burst cannon
- Range
- 18"
- A
- 4
- BS
- 4+
- S
- 6
- AP
- -1
- D
- 1
- Accelerator burst cannon
- 2 Twin pulse carbinesComes withChosen
- Twin pulse carbine
- Range
- 20"
- A
- 2
- BS
- 4+
- S
- 5
- AP
- 0
- D
- 1
- Twin pulse carbine
- 2 Smart missile systemsChosen
- Smart missile system
- Range
- 30"
- A
- 3
- BS
- 4+
- S
- 5
- AP
- 0
- D
- 1
- Smart missile system
Keywords
- Vehicle
- Fly
- Hammerhead Gunship
- Non-Kroot
- Frame