Orks
Nobz
5 to 10 models
Further down, “What you can change”: that is the part that teaches you to build a list.
Characteristics
- MMovement
- 6"
- TToughness
- 5
- SvSave
- 4+
- WWounds
- 2
- LdLeadership
- 7+
- OCObjective Control
- 1
Nob w/ Slugga and big choppa · Nob w/ Slugga and power klaw · Nob w/ Kombi-weapon · Boss Nob
The models in this unit
One unit, several kinds of model. They fight together and are not picked separately.
What the abbreviations mean
- Range
- Range
- A
- Attacks
- BS
- Ballistic Skill
- WS
- Weapon Skill
- S
- Strength
- AP
- Armour Penetration
- D
- Damage
Nob w/ Slugga and big choppa · Boss Nob
Ranged Weapon Range A BS S AP D SluggaClose-Quarters 12" 1 5+ 4 0 1 Melee Weapon A WS S AP D Big choppa 3 3+ 7 -1 2 Nob w/ Slugga and big choppa
Ranged Weapon Range A BS S AP D SluggaClose-Quarters 12" 1 5+ 4 0 1 Melee Weapon A WS S AP D Big choppa 3 3+ 7 -1 2 Boss Nob
Ranged Weapon Range A BS S AP D SluggaClose-quarters 12" 1 5+ 4 0 1 SluggaClose-quarters 12" 1 5+ 4 0 1 Kombi-weaponAnti-Infantry 4+Devastating WoundsRapid Fire 1 24" 1 5+ 4 0 1 Melee Weapon A WS S AP D Big choppa 3 3+ 7 -1 2 Power klaw 3 4+ 9 -2 2 Close combat weapon 3 3+ 5 0 1 Nob w/ Slugga and power klaw
Ranged Weapon Range A BS S AP D SluggaClose-Quarters 12" 1 5+ 4 0 1 Melee Weapon A WS S AP D Power klaw 3 4+ 9 -2 2 Nob w/ Kombi-weapon
Ranged Weapon Range A BS S AP D Kombi-weaponAnti-Infantry 4+Devastating WoundsRapid Fire 1 24" 1 5+ 4 0 1 Melee Weapon A WS S AP D Close combat weapon 3 3+ 5 0 1
Special rules
- Da Boss’ Ladz
- While a WARBOSS model is leading this unit, each time an attack targets this unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of this unit, subtract 1 from the Wound roll.
Points cost
- 105 pts for 5 models
- 210 pts for 10 models
The price goes by bracket: there is no per-model price.
From the 3rd unit of this datasheet in your army: +10 pts.
What you can change
ForBoss Nob
Wargear Options
Pick 1
- Slugga and big choppaComes withChosen
- Big choppa
- A
- 3
- WS
- 3+
- S
- 7
- AP
- -1
- D
- 2
- Slugga
- Range
- 12"
- A
- 1
- BS
- 5+
- S
- 4
- AP
- 0
- D
- 1
- Big choppa
- Slugga and power klawChosen
- Power klaw
- A
- 3
- WS
- 4+
- S
- 9
- AP
- -2
- D
- 2
- Slugga
- Range
- 12"
- A
- 1
- BS
- 5+
- S
- 4
- AP
- 0
- D
- 1
- Power klaw
- Kombi-weaponChosen
- Range
- 24"
- A
- 1
- BS
- 5+
- S
- 4
- AP
- 0
- D
- 1
- Close combat weapon
- A
- 3
- WS
- 3+
- S
- 5
- AP
- 0
- D
- 1
For the whole unit
Ammo Runts
Optional — up to 2
The codex names no default here — the choice is yours.
- Ammo RuntChosen
- Ammo Runt
- Once per battle for each ammo runt this unit has, when this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, ranged weapons equipped by models in this unit have the [LETHAL HITS] ability. Designer’s Note: Place the relevant number of Ammo Runt tokens next to the unit, removing one each time the unit uses this ability.
Keywords
- Infantry
- Nobz
- Grenades