T'au Empire
Stealth Battlesuits
5 models
Further down, “What you can change”: that is the part that teaches you to build a list.
Characteristics
- MMovement
- 8"
- TToughness
- 4
- SvSave
- 3+
- WWounds
- 2
- LdLeadership
- 7+
- OCObjective Control
- 1
Stealth Shas'ui w/ burst cannon · Stealth Shas'ui w/ fusion blaster · Stealth Shas'vre
The models in this unit
One unit, several kinds of model. They fight together and are not picked separately.
What the abbreviations mean
- Range
- Range
- A
- Attacks
- BS
- Ballistic Skill
- WS
- Weapon Skill
- S
- Strength
- AP
- Armour Penetration
- D
- Damage
Stealth Shas'ui w/ burst cannon · Stealth Shas'vre
Ranged Weapon Range A BS S AP D Burst cannon 18" 4 4+ 5 0 1 Melee Weapon A WS S AP D Battlesuit fists 2 5+ 4 0 1 Stealth Shas'ui w/ burst cannon
Ranged Weapon Range A BS S AP D Burst cannon 18" 4 4+ 5 0 1 Melee Weapon A WS S AP D Battlesuit fists 2 5+ 4 0 1 Stealth Shas'vre
Ranged Weapon Range A BS S AP D Pulse pistolPistol 12" 1 4+ 5 0 1 Burst cannon 18" 4 4+ 5 0 1 Fusion blasterMelta 2 12" 1 4+ 9 -4 D6 Missile pod 30" 2 5+ 7 -1 2 Twin pulse carbineAssaultTwin-linked 20" 2 5+ 5 0 1 Melee Weapon A WS S AP D Battlesuit fists 2 5+ 4 0 1 Stealth Shas'ui w/ fusion blaster
Ranged Weapon Range A BS S AP D Fusion blasterMelta 2 12" 1 4+ 9 -4 D6 Melee Weapon A WS S AP D Battlesuit fists 2 5+ 4 0 1
Special rules
- Forward Observers
- Each time this unit is an Observer unit, until the end of the phase, each time a ranged attack is made by a model in a Guided unit that targets their Spotted unit, re-roll a Hit roll of 1 and re-roll a Wound roll of 1.
- Localised Stealth Projectors (Aura)
- When a friendly **KROOT/VESPID STINGWINGS** unit within 6" of this unit has shot, those attacks do not prevent that unit from being **hidden**.
Points cost
- 100 pts for 5 models
The price goes by bracket: there is no per-model price.
From the 3rd unit of this datasheet in your army: +10 pts.
What you can change
ForStealth Shas'vre
Wargear
Optional — up to 1
The codex names no default here — the choice is yours.
- Pulse pistolChosen
- Range
- 12"
- A
- 1
- BS
- 4+
- S
- 5
- AP
- 0
- D
- 1
Burst cannon
Pick 1
- Burst cannonComes withChosen
- Range
- 18"
- A
- 4
- BS
- 4+
- S
- 5
- AP
- 0
- D
- 1
- Fusion blasterChosen
- Range
- 12"
- A
- 1
- BS
- 4+
- S
- 9
- AP
- -4
- D
- D6
Drones (0-2)
Optional — up to 2
The codex names no default here — the choice is yours.
- Marker DroneChosen
- Marker Drone
- The bearer’s unit has the **^^Markerlight^^** keyword and can act as an Observer unit for another unit even if it Advanced this turn.
- Shield DroneChosen
- Shield Drone
- Add 1 to the bearer’s Wounds characteristic.
- Guardian DroneChosen
- Guardian Drone
- Each time a model makes a ranged attack that targets the bearer’s unit, subtract 1 from the Wound roll.
- Missile DroneChosen
- Missile pod
- Range
- 30"
- A
- 2
- BS
- 5+
- S
- 7
- AP
- -1
- D
- 2
- Missile pod
- Gun DroneChosen
- Twin pulse carbine
- Range
- 20"
- A
- 2
- BS
- 5+
- S
- 5
- AP
- 0
- D
- 1
- Twin pulse carbine
Keywords
- Infantry
- Fly
- Battlesuit
- Stealth
- Grenades
- Markerlight
- Non-Kroot