Tyranids
Tyranid Warriors with Melee Bio-Weapons
3 to 6 models
Characteristics
- MMovement
- 6"
- TToughness
- 5
- SvSave
- 4+
- WWounds
- 3
- LdLeadership
- 7+
- OCObjective Control
- 2
Tyranid Prime · Tyranid Warrior
The models in this unit
One unit, several kinds of model. They fight together and are not picked separately.
What the abbreviations mean
- Range
- Range
- A
- Attacks
- BS
- Ballistic Skill
- WS
- Weapon Skill
- S
- Strength
- AP
- Armour Penetration
- D
- Damage
Tyranid Prime · Tyranid Warrior
Ranged Weapon Range A BS S AP D Melee Weapon A WS S AP D Tyranid Warrior claws and talonsTwin-linked 6 3+ 5 -2 1
Special rules
- Adaptive Instincts (Once per turn, per unit)
- In the Fight phase, when this unit is **selected to fight** or when an enemy unit targets this unit, you can select one of the following: ▪ This unit’s melee attacks have +1 **S**. ▪ <ins>Or</ins>: This unit has +1 **T**.
Points cost
- 75 pts for 3 models
- 150 pts for 6 models
The price goes by bracket: there is no per-model price.
Keywords
- Infantry
- Tyranid Warriors with Melee Bio-weapons
- Great Devourer
- Synapse
- Tyranid Warriors