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Tyranids

Zoanthropes

3 to 6 models

Characteristics

These numbers are the same for every model in the unit.

MMovement
5"
TToughness
5
SvSave
5+
WWounds
3
LdLeadership
7+
OCObjective Control
1
Inv. SvInvulnerable save
4+

Neurothrope · Zoanthrope

The models in this unit

One unit, several kinds of model. They fight together and are not picked separately.

What the abbreviations mean
Range
Range
A
Attacks
BS
Ballistic Skill
WS
Weapon Skill
S
Strength
AP
Armour Penetration
D
Damage
  1. Neurothrope · Zoanthrope

    Ranged
    WeaponRangeABSSAPD
    Warp blastOne weapon, 2 ways to use it.
    witchfireBlastPsychic24"D33+7-2D3
    focused witchfireLethal HitsPsychic24"13+12-3D6+1
    Melee
    WeaponAWSSAPD
    Chitinous claws and teeth25+301

Special rules

Spirit Leech (Aura, Psychic)
While an enemy unit is within 6" of this unit, if it contains a Neurothrope, each time that enemy unit fails a Battle-shock test, it suffers D3 mortal wounds and one model in this unit regains up to D3 lost wounds.
Warp Field (Aura, Psychic)
While a friendly TYRANIDS unit is within 6" of this unit, models in that unit have a 6+ invulnerable save.

Points cost

  • 90 pts for 3 models
  • 200 pts for 6 models

The price goes by bracket: there is no per-model price.

Keywords

  • Infantry
  • Fly
  • Psyker
  • Great Devourer
  • Zoanthropes
  • Synapse