T’au Empire
Army rule · For The Greater Good
One unit gives up its shooting to mark a target. The others shoot at it with a better BS — and it is the observing unit that pays.
The T’au Empire army rule is called For The Greater Good. It does not make your units better on their own: it trades one unit’s shooting for the others’ accuracy, every Shooting phase.
- At the start of your Shooting phase, you pick units with the ability to become Observers. An Observer unit does not shoot this phase.
- During the phase, each Observer that could shoot and is not Battle-shocked marks one enemy unit it can see: that is its Spotted target until the end of the phase. An enemy unit can only be Spotted once per phase.
- The other units with the ability are Guided when they shoot at a Spotted target: their BS improves by 1 on those attacks.
If the Observer has the Markerlight keyword, Guided attacks at its target also have [IGNORES COVER]. The keyword is on the datasheet: not every T’au unit has it.
A worked example
My Strike Team can see a Boyz mob. Do I make it an Observer?
If you do, it does not shoot this phase, and the mob becomes its Spotted target. That is the price: ten rifles kept quiet so the rest aim better.
My Hammerhead Gunship shoots at that mob. Its Railgun is BS 4+ on the datasheet.
It is Guided: it hits on 3+ instead of 4+. And because the Strike Team has Markerlight, the attack has [IGNORES COVER].
The Hammerhead then shoots at another unit, not Spotted.
Nothing there. The bonus only applies against a Spotted target — not against everything the army can see.
Observer and Guided must both have the For The Greater Good ability. Being T’au is not enough: the datasheet decides, in both roles. Go and check before you count on it.
What cover does — and so what [IGNORES COVER] changes — is not explained on this site yet. Ask someone at the club to show you the first time.
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